Summary

Email: dieteranimation@gmail.com

I had the privilege of working with many talented artist. I learnt to take criticism constructively and was able to then apply it successfully to my work. I am a hard worker and very passionate about the 3D industry, which always inspires me to go the extra mile.

Demo Reel

Skills

  • Lighting
  • Compositing
  • Shading
  • Software Proficiency

    Maya
    Maya
    Mudbox
    Mudbox
    Photoshop
    Photoshop
    Premiere
    Premiere
    Houdini
    Houdini
    Arnold
    Arnold
    RenderMan
    RenderMan
    Nuke
    Nuke
    After Effects
    After Effects
    Softimage
    Softimage

    Productions

    Experience

    Lighting Artist

    Sunrise Productions
    November 2016 - Present | Cape Town, South Africa

    I am lighting at Sunrise productions using Houdini and I am Using Nuke to do the basic compositing of my shots.

    Lighting Artist

    Triggerfish Animation Studios
    April 2016 - October 2016 6 months | Cape Town, South Africa

    I am doing the Lighting at Triggerfish Animation Studios on a project called Revolting Rhymes. I am Looking at Color Keys and matching my 3D scene to it. I am working in Maya and using Arnold as the render engine.

    Lighting Junior Artist

    Flying Circus
    October 2015 - March 2016 5 months | Johannesburg , South Africa

    I am doing the lighting on a cartoon series called Silly seasons. I use Maya Render-man.

    Lighting / Layout Artist

    Triggerfish Animation Studios
    June 2015 - September 2015 3 months | Cape Town, South Africa

    Layout: I prepare shots before it goes off to the Lighting department. My main focus is to get the composition perfect and cleaning up the shots. I use Softimage. I also have to do Model and Texture fixes. I did Layout for two months.

    Junior Lighting Artist: I am doing the Lighting of shots for two months. I have to match my shots Lighting to colour keys that are provided. I will need to split the shot into their matching render passes.

    Texture Intern

    Sunrise Productions
    January 2015 - July 2015 6 months | Cape Town, South Africa

    I finished my Texturing internship there.

    I Textured mainly hero assets and background props using Photoshop and Mudbox.

    I also had to use procedural textures in Houdini to texture large environments.

    I had to shade all of my props using Houdini.